ZME Science
No Result
View All Result
ZME Science
No Result
View All Result
ZME Science

Home → Research → Technology

New “Student of Games” algorithm leaps between chess and poker, and hints at generalizable AI

A more generalizable AI doesn't look that far off.

Mihai AndreibyMihai Andrei
November 23, 2023
in Future, News, Technology
A A
Edited and reviewed by Zoe Gordon
Share on FacebookShare on TwitterSubmit to Reddit

AI can beat us at many games and it’s not even news anymore. But usually, each AI can beat us at one game or a similar set of games. That’s about to change. Now, researchers have created an engine that can deal with numerous types of games, both with complete and incomplete information — and probably destroy you in both.

ai game
Managing chess and poker on the same AI playground was impossible — until now. AI-generated image.

AI gaming

Games have always been a significant benchmark for the advancement of artificial intelligence. There’s little inherent benefit to having an AI beating us at these games, but it’s a way of showing it works.

Typically, when AI masters a game, it specializes in that single game. Then, it uses specific strategies tailored to the game’s unique structure. AI also does better at games like chess and Go, which are perfect information games where all players have access to the complete game state. In imperfect information games, where some information is hidden from players (like in poker), AI has a more challenging time and needs to develop different strategies.

It gets even more challenging if you want to get good at both. You can’t just incorporate different strategies, you have to come up with a unified way that adapts to different types of games. If you want an AI to be good at chess and poker, you need a more complex approach. This is where Student of Games (SoG) comes in.

Perfect and imperfect information

SoG learns optimal strategies by playing numerous games against itself or other opponents. It then adapts its approach based on the nature of the game, whether it’s a perfect or imperfect information game. In testing, SoG has shown impressive results in a range of games.

“Student of Games reaches strong performance in chess and Go, beats the strongest openly available agent in heads-up no-limit Texas hold’em poker, and defeats the state-of-the-art agent in Scotland Yard, an imperfect information game that illustrates the value of guided
search, learning, and game-theoretic reasoning,” write the study authors in the published research.

SoG integrates several components to create a versatile and powerful AI algorithm:

RelatedPosts

This Robot Dentist Just Performed Its First Procedure on a Human—Here’s What You Need to Know
AI Is Changing Education — But Are We Keeping Up?
Researchers tried out AI preachers — and it didn’t go so well
Weapons shouldn’t be able to decide themselves to end a life – Hawking, Musk, Wozniak sign letter requesting the ban of autonomous weapons and military AI
  1. Guided Search: Adapting to the game’s structure to explore future possibilities.
  2. Self-play Learning: Where the AI plays against itself to learn from its actions.
  3. Game-theoretic Reasoning: Especially crucial in imperfect information games to handle hidden information effectively.

The development of SoG is a significant leap in AI research, as it marks the first time an algorithm has been equally adept at both perfect and imperfect information games. This versatility paves the way for more generalized AI applications beyond the realm of gaming.

Why this matters

The idea isn’t to build an AI that’s good at games. The idea is to use games to build an AI that’s good at multiple things. This is why SoG is so promising.

The implications of SoG extend to various fields where decision-making under uncertainty is critical. The principles and methods used in SoG can be applied to real-world scenarios involving complex decision-making, such as financial trading, cybersecurity, and strategic planning in various fields.

This is also an important step towards a more generalized AI. Historically, AIs have been good at one thing and one thing only. Being effective at doing at multiple things (and things that are different in nature) is an important stepping stone.

Of course, strong limitations also exist. For starters, the algorithm is not quite as good as dedicated algorithms. It’s a jack of all trades, in a sense. The algorithm is also computationally intensive, requiring significant processing power and data for training and operation. The more you scale it, the more computationally intensive it gets. Reducing this load is still an ongoing challenge.

Even with these limitations, the development of the Student of Games algorithm marks an era where the boundaries between different types of strategic thinking are blurred. More robust, adaptable, and intelligent systems don’t seem that far off anymore.

The study was published in Science.

Tags: AIAI algorithmchesspoker

ShareTweetShare
Mihai Andrei

Mihai Andrei

Dr. Andrei Mihai is a geophysicist and founder of ZME Science. He has a Ph.D. in geophysics and archaeology and has completed courses from prestigious universities (with programs ranging from climate and astronomy to chemistry and geology). He is passionate about making research more accessible to everyone and communicating news and features to a broad audience.

Related Posts

Future

Europe’s First AI Fighter Jet Took Off Over the Baltic Sea and This Could Soon Change the Face of Warfare

byTibi Puiu
14 hours ago
Archaeology

AI Helped Decode a 3,000-Year-Old Babylonian Hymn That Describes a City More Welcoming Than You’d Expect

byTibi Puiu
1 week ago
News

Streaming services are being overrun by AI-generated music

byMihai Andrei
2 weeks ago
Biology

AI Could Help You Build a Virus. OpenAI Knows It — and It’s Worried

byMihai Andrei
3 weeks ago

Recent news

I Don’t Know Who Needs to Hear This, But It’s Okay to Drink Coffee in the Summer

July 11, 2025

New Blood Test Reveals How Fast Your Organs Are Aging. Your Brain’s Biological Age May Hold the Key to How Long You Live

July 11, 2025

Europe’s First AI Fighter Jet Took Off Over the Baltic Sea and This Could Soon Change the Face of Warfare

July 10, 2025
  • About
  • Advertise
  • Editorial Policy
  • Privacy Policy and Terms of Use
  • How we review products
  • Contact

© 2007-2025 ZME Science - Not exactly rocket science. All Rights Reserved.

No Result
View All Result
  • Science News
  • Environment
  • Health
  • Space
  • Future
  • Features
    • Natural Sciences
    • Physics
      • Matter and Energy
      • Quantum Mechanics
      • Thermodynamics
    • Chemistry
      • Periodic Table
      • Applied Chemistry
      • Materials
      • Physical Chemistry
    • Biology
      • Anatomy
      • Biochemistry
      • Ecology
      • Genetics
      • Microbiology
      • Plants and Fungi
    • Geology and Paleontology
      • Planet Earth
      • Earth Dynamics
      • Rocks and Minerals
      • Volcanoes
      • Dinosaurs
      • Fossils
    • Animals
      • Mammals
      • Birds
      • Fish
      • Amphibians
      • Reptiles
      • Invertebrates
      • Pets
      • Conservation
      • Animal facts
    • Climate and Weather
      • Climate change
      • Weather and atmosphere
    • Health
      • Drugs
      • Diseases and Conditions
      • Human Body
      • Mind and Brain
      • Food and Nutrition
      • Wellness
    • History and Humanities
      • Anthropology
      • Archaeology
      • History
      • Economics
      • People
      • Sociology
    • Space & Astronomy
      • The Solar System
      • Sun
      • The Moon
      • Planets
      • Asteroids, meteors & comets
      • Astronomy
      • Astrophysics
      • Cosmology
      • Exoplanets & Alien Life
      • Spaceflight and Exploration
    • Technology
      • Computer Science & IT
      • Engineering
      • Inventions
      • Sustainability
      • Renewable Energy
      • Green Living
    • Culture
    • Resources
  • Videos
  • Reviews
  • About Us
    • About
    • The Team
    • Advertise
    • Contribute
    • Editorial policy
    • Privacy Policy
    • Contact

© 2007-2025 ZME Science - Not exactly rocket science. All Rights Reserved.